Ambush

Whilst busy carrying out data extractions in this sector, scanners suddenly bleeped into action revealing an incoming brood of evilness. Caught completely of guard, the Marines must try to escape this foul ambush.

Setup

  • This mission is played on a single level so join the two Left and Right board sections together.
  • The Tyranid player places each of the Marine units in separate rooms (if possible) and facing as they choose.
  • The Marines Entry area is the Exit point.

Ambush

  • The Tyranid player goes first!

Objectives

  • The Marine player MUST get at least 3 Marine units off the Exit point.
  • Any other result is a win for the Tyranid player.

Recommended Game Settings

  • Map Size – Medium
  • Squad Size and Force Points – Max 2 Squads – 3.5pts
  • Event Card Exclusions – Hull Breach
  • Tactical Card Exclusions – None
  • Fate Relic Tokens – Yes